Simon Game
This was a fairly simple Simon-Says game created for an earlier version of Free Code Camp's curriculum some time around 2017. There isn't anything particularly special about the game itself, although I'm happy with the way its simplistic UI has held up over the past few years. My layout skills left a lot to be desired at the time, but this project specification had so few moving parts that it was hard to screw up.
This project also marked my first (so far as I'm aware) attempt to create a full-fledged Node.js development environment, and I certainly wasn't shy about bringing development dependencies into the toolchain. The source code is a little confusing as a result of my inexperience, but I'm happy with how I managed (somehow) to integrate features like testing, CSS processing, and transpiling into the process.